Cooncoaster – My Second DigiJam Game

More Cooncoaster information
Play Cooncoaster online (requires Flash Player browser plugin)
Instruction: Press space to jump. Collect food and avoid spikes.

Cooncoaster is a game I made with my classmates during a 48-hour game jam session held by DigiPen students. The theme was “change of plan”.

We used Rusher (my ActionScript 3.0 game engine), and Stardust (my ActionScript 3.0 particle engine).

Gameplay Video

About Allen Chou

Physics / Graphics / Procedural Animation / Visuals
This entry was posted in Gamedev, Rusher, Stardust. Bookmark the permalink.

1 Response to Cooncoaster – My Second DigiJam Game

  1. will says:

    cool ! and rusher is very good

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