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Category Archives: Rusher
Rusher 2 – Getting Started
Go to Rusher 2 project homepage Rusher 2 tutorial list View Cursor example View Keyboard example Example source In this tutorial I’ll show you how to put together two minimalistic games, or two very simple applications in particular, one with … Continue reading
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Rusher 2 – Introduction
Go to Rusher 2 project homepageRusher 2 tutorial list Here I’ll give a very brief introduction to Rusher 2, my next version of my component-based game engine for ActionScript 3.0. Component-Based Game Engine First off, what is a component-based game … Continue reading
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Redesigning Rusher
The current version of Rusher was based on the component-based architecture of PushButton Engine. I’ve used Rusher with a couple of personal experiments, and I soon found out the fact that Rusher is simply “too fat”. Too much code is … Continue reading
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