Cooncoaster

Play Cooncoaster online (requires Flash Player browser plugin)
Instruction: Press space to jump. Collect food and avoid spikes.

Cooncoaster is a game I made with my classmates during a 48-hour game jam session held by DigiPen students. The theme was “change of plan”.
Development time: June 22-24, 2012.

We used Rusher (my ActionScript 3.0 game engine), and Stardust (my ActionScript 3.0 particle engine).

Credits

Programmers
Ming-Lun “Allen” Chou (me)
Garrett Woodford
Kiki Saintonge
John Hughes

Artists
Bret Linne
Alexandra Ginter

Music & Sound
M. J. Quigley

Gameplay Video

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