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Game Physics Series | Ming-Lun "Allen" Chou | 周明倫
Here is a list of tutorial posts that I wrote to share what I have learned throughout my study of game physics simulation and game physics engine architecture. Intro Introduction & Acknowledgements Motion Dynamics FundamentalsImplementations Broadphase OverviewDynamic AABB Tree Collision Detection CSO & Support FunctionGJK (The Gilbert-Johnson-Keerthi Algorithm)Contact Generation - EPA (Expanding Polytope Algorithm) Collision