Tag Archives: Unity

Gamedev Tutorial: Trigonometry Basics – Sine & Cosine

本文之中文翻譯在此 Overview Trigonometry is a very essential building block to a huge portion of game math. That’s why I’ve chosen this topic for the first tutorial of my new Gamedev Tutorials series. Having a solid understanding of basic of trigonometry … Continue reading

Posted in Gamedev, Math, Programming | Tagged , , , , , | 9 Comments