allenchou.net
Debug Draw with Cached Meshes & Vertex Shaders in Unity | Ming-Lun "Allen" Chou | 周明倫
This post is part of my Game Programming Series. Complete source code for the debug draw utility and Unity scene for generating the demo animation above can be found on GitHub. Here is a shortcut to the debug draw utility class. And here is a shortcut to the shaders. Motivation I've recently started picking up