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Game Programming: Delayed Result Gathering | Ming-Lun "Allen" Chou | 周明倫
[latexpage] 本文之中文翻譯在此 Introduction Back at DigiPen (my college where I learned gamedev), whenever people from the games industry came over on a company day to share their industry experience, one question always came up during Q&A: please tell us one thing you wish you had known at school (it can be anything: technical skills, social