Generated by All in One SEO v4.8.7, this is an llms.txt file, used by LLMs to index the site. # Ming-Lun "Allen" Chou | 周明倫 Gamedev Stuff | 遊戲開發二三事 ## Sitemaps - [XML Sitemap](https://allenchou.net/sitemap.xml): Contains all public/indexable URLs for this website. ## Posts - [Blog](https://allenchou.net/blog/) - [Game Math: Swing-Twist Interpolation (...Sterp?)](https://allenchou.net/2018/05/game-math-swing-twist-interpolation-sterp/) - [Game Programming: Delayed Result Gathering](https://allenchou.net/2021/05/delayed-result-gathering/) - [遊戲程式:時間切割](https://allenchou.net/2021/05/time-slicing-chinese/) - [遊戲程式:延遲蒐集運算結果](https://allenchou.net/2021/05/delayed-result-gathering-chinese/) - [Game Programming: Time Slicing](https://allenchou.net/2021/05/time-slicing/) - [Game Math: Trigonometry Basics - Sine & Cosine](https://allenchou.net/2019/08/trigonometry-basics-sine-cosine/) - [遊戲數學:三角函數基礎 - 正弦與餘弦](https://allenchou.net/2019/08/trigonometry-basics-sine-cosine-chinese/) - [Game Math: Trigonometry Basics - Tangent, Triangles, And Cannonballs](https://allenchou.net/2019/08/tangent-triangles-cannonballs/) - [遊戲數學:三角函數基礎 – 正切、三角形、與砲彈](https://allenchou.net/2019/09/tangent-triangles-cannonballs-chinese/) - [Game Math: Inverse Trigonometric Functions, Slope Angles, And Facing Objects](https://allenchou.net/2019/10/inverse-trig/) - [遊戲數學:反三角函數、斜坡角度、與物件面向](https://allenchou.net/2019/10/inverse-trig-chinese/) - [Game Math: Dot Product, Rulers, And Bouncing Balls](https://allenchou.net/2020/01/dot-product-projection-reflection/) - [遊戲數學:內積、量尺、與彈力球](https://allenchou.net/2020/01/dot-product-projection-reflection-chinese/) - [DigiPen: 我的遊戲學校](https://allenchou.net/2015/07/digipen-the-game-school-i-went-to-chinese/) - [我的秘境之旅](https://allenchou.net/2016/03/my-uncharted-journey-chinese/) - [A Brain Dump of What I Worked on for Uncharted 4](https://allenchou.net/2016/05/a-brain-dump-of-what-i-worked-on-for-uncharted-4/) - [Game Math: "Projecting" a Curve onto Another](https://allenchou.net/2017/01/projecting-a-curve-onto-another/) - [Game Math: Curve Approximation via Curve "Projection"](https://allenchou.net/2017/02/curve-approximation-via-curve-projection/) - [Timeslicing Batched Algorithms in Games](https://allenchou.net/2017/03/timeslicing-batched-algorithms-across-multiple-frames/) ## Pages - [I Make Games](https://allenchou.net/) - [Game Programming Series](https://allenchou.net/game-programming-series/) - [Game Physics Series](https://allenchou.net/game-physics-series/) - [Game Math Series](https://allenchou.net/game-math-series/) - [Whispers of The Goddess](https://allenchou.net/whispers-of-the-goddess/) - [Photon Bunny](https://allenchou.net/photon-bunny/) - [Astrobunny](https://allenchou.net/astrobunny/) - [Resume](https://allenchou.net/resume/) - [Gamedev Tutorials Series](https://allenchou.net/gamedev-tutorials-series/) - [Cooncoaster](https://allenchou.net/cooncoaster/) - [My Career](https://allenchou.net/my-career/) - [Slides: Constraint-Based Physics](https://allenchou.net/slides-constraint-based-physics/) - [Memory Management Series](https://allenchou.net/memory-management-series/) - [Code Sample - Simple Text Parser](https://allenchou.net/code-sample-text-parser/) - [Code Sample - MRT Pixel Shader](https://allenchou.net/code-sample-mrt-pixel-shader/) - [Code Sample - Quad Batch Vertex Shader](https://allenchou.net/code-sample-quad-batch-vertex-shader/) - [Code Sample - Game Engine Core](https://allenchou.net/code-sample-game-engine-core/) - [Code Sample - Action List](https://allenchou.net/code-sample-action-list/) - [Code Sampe - SDL + OpenGL App](https://allenchou.net/code-sampe-sdl-opengl-app/) - [Rusher 2 Tutorials](https://allenchou.net/rusher-2-tutorials/) ## Categories - [Uncategorized](https://allenchou.net/category/uncategorized/) - [Libs](https://allenchou.net/category/programming/libs/) - [Stardust](https://allenchou.net/category/programming/libs/stardust/) - [Pyronova](https://allenchou.net/category/programming/libs/pyronova/) - [Rusher](https://allenchou.net/category/programming/libs/rusher/) - [Gamedev](https://allenchou.net/category/gamedev/) - [Design Patterns](https://allenchou.net/category/design-patterns/) - [Bunnyhill](https://allenchou.net/category/programming/libs/bunnyhill/) - [ZedBox](https://allenchou.net/category/programming/libs/zedbox/) - [Shader](https://allenchou.net/category/shader/) - [Programming](https://allenchou.net/category/programming/) - [C/C++](https://allenchou.net/category/programming/cc/) - [Math](https://allenchou.net/category/math/) - [ActionScript](https://allenchou.net/category/programming/actionscript/) - [Physics](https://allenchou.net/category/physics/) - [C#](https://allenchou.net/category/programming/c/) - [Unity](https://allenchou.net/category/unity/) ## Tags - [gamedev](https://allenchou.net/tag/gamedev/) - [math](https://allenchou.net/tag/math/) - [trigonometry](https://allenchou.net/tag/trigonometry/) - [sine](https://allenchou.net/tag/sine/) - [cosine](https://allenchou.net/tag/cosine/) - [Unity](https://allenchou.net/tag/unity/) - [遊戲開發](https://allenchou.net/tag/遊戲開發/) - [三角函數](https://allenchou.net/tag/三角函數/) - [高中數學](https://allenchou.net/tag/高中數學/)