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Tag Archives: gamedev
Game Math: Trigonometry Basics – Sine & Cosine
本文之中文翻譯在此 Overview Trigonometry is a very essential building block to a huge portion of game math. That’s why I’ve chosen this topic for the first tutorial of my new Gamedev Tutorials series. Having a solid understanding of basic of trigonometry … Continue reading
Posted in Gamedev, Math, Programming
Tagged cosine, gamedev, math, sine, trigonometry, Unity
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